• Home
  • Tech
  • Podcast
  • Shoe View
  • Videos
  • Community
  • Info
  • Contact us

Forge Review!

9/23/2010

0 Comments

 
(Posted By: Alex Deckard)
Picture
Halo: Reach has finally arrived, and Bungies last hurrah for the series does not disappoint.  I’ll be focusing on the aspect of Forge.  Firstly, it’s a whole different ballgame then it was in Halo 3.  Seriously.  There is a ridiculous amount of customizability inherent in the level creator.  Making a decent (or even, *gasp*, GOOD) map in Forge is easy.  You can take platforms and jam them in to walls.  This sounds stupid, but think about it.  Big-ass Cliffside with a bunch of platforms and rooms sticking out of it?  Cool.  That, but with jetpacks?  Awesome as hell. 

Read more after the break! 

Picture
I was literally able to have more fun building and troubleshooting a level then I thought I could playing the game.  And while we’re on the subject, the new map, Forge World, IS HUGE.  It’s not mindbogglingly huge, but it’s still pretty damn big.  The only real complaint I have is that the boundaries are not well defined.  You could be getting chased, and since you’ve flown over about six small ridges and cliffs so far, logic dictates that the next one will work the same.  Nope!  That’s the edge of the map, and now you’re going to die, either by changing course and getting shot, or by continuing and getting blown up by the game.  Seriously Bungie, was it so hard to build up some huge cliffs that we can’t overfly?  Screw it, I’ll just put up some huge ass walls. 

And that’s where Forge really shines.  With several areas of varying terrain, you can have any kind of map you want.  Firstly, there’s a big box hanger embedded in a cliff face.  It’s a nice, small indoor space.  Outside and to the left, there’s an area called “Pillar”.  It’s an island that is shaped like, well, a pillar.  You can stick platforms in it, maybe put a Capture Point on top, the possibilities are endless. Also, there’s a more squat and spread out island called “Island” where you can have some less confined fun.  Again, a good place for KOTH or CTF, but also great for Slayer.  Okay, everywhere is great for Slayer, but you know what I mean.  Then, you have a large cave that empties out in to a canyon called “Canyon”.  

This canyon is hauntingly familiar.  This is because it’s Blood Gulch.  In fact, the built in Forge World map variant “Hemorrhage” is just Blood Gulch from Halo: CE.  It’s a box canyon with two bases.  Why are there two bases in a box canyon?  Who cares.  It’s awesome.  Unlike Blood Gulch and Coagulation, you can totally go up on the canyon edge, areas referred to as “Alaska” and “Montana”.  The whole thing is indescribably large.  It’s fun.  You can confine your game to a small area, or build across all of it and have a snipe-fest.  Nothing feels better then sitting on a tower on the flat area above the hangar (for some reason called “Quarry”) and picking off some guy manning a turret all the way across the map at Red base in Blood Gulch.  This is the best multiplayer map I’ve ever played.  Granted, I don’t have Live (this job doesn’t pay people), so I can’t have big matches on it, but damn.  Just the idea of such a well put together map is great.

Point is, you can burn endless hours just building Forge maps.  It's awesome.  You get in game money for doing it. Plus, you get to play your kick ass map afterwards.
0 Comments



Leave a Reply.


    Archives

    December 2011
    October 2011
    August 2011
    July 2011
    June 2011
    May 2011
    April 2011
    February 2011
    December 2010
    November 2010
    October 2010
    September 2010
    March 2010
    February 2010

    Categories

    All
    Activision
    Adam Jensen
    Amnesia
    Arg
    Augmentation
    Bethesda
    Black
    Blizzard
    Brink
    Bungie
    California
    Capcom
    Cheating
    Chell
    Deus Ex
    E3
    Ea
    Editorial
    Eidos
    Fallout
    First Person Shooter
    Gabe Newell
    Gamefreak
    Games
    Gamestop
    Glados
    Human Revolution
    Indie Games
    Jack Thompson
    Kinect
    Limbo
    Marvel
    Medal Of Honor
    Microsoft
    Minecraft
    Mvc
    Narbacular Drop
    New
    New Vegas
    Nintendo
    Onlive
    Opened
    Oshawott
    Parkour
    Pokedex
    Pokemon
    Portal
    Portal 2
    Potato Sack
    Review
    Reviews
    Rpg
    Smart
    Snivy
    Sony
    Square Enix
    Starcraft
    Stealth
    Steam
    Steve Jobs
    Super Meat Boy
    Supreme Court
    Taliban
    Team Plasma
    Tepig
    Valve
    Wheatly
    White
    Xbox 360
    Zelda

    RSS Feed

Powered by Create your own unique website with customizable templates.