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Ghost Recon's Gunsmith gets Kinect all up in it's face

6/6/2011

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(Posted by: Eric Rees)
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A huge part of Microsoft's press conference today was showing off the power of Kinect and telling players of all types why they should be getting one and why their motion capture is better than the competition. One interesting point was the integration that Ghost Recon Future Soldier showed off.

Many hardcore FPS are understandably weary of motion controls muking up their shooters and killstreaks and today was showing a little bit of how Kinect will be used from here on out. What was shown is called "Gunsmith" a mode that lets you take a look at your loadout, a staple of the FPS franchise now, and you can "blow apart" the gun with just a swipe of your hands. From there you can see and inspect every part of the gun and switch it out based on what you want from it. There is also a voice-recognition system implemented that will optimize your gun for close combat or ranged just by speaking it out loud. Very cool stuff.

From there the demo went on to show a "test drive" of the gun load-outs that had the demo man standing on stage using the Kinect controls to fire his gun. In all honesty he looked like he was riding a horse and he opened and closed his hand to fire his weapon at the enemies on the screen, turning his body towards each of them. This is what the hardcore are fearful of and down the road things will pan out more we hope. Time remains to be seen how Kinect and shooters will play together.

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