Let's be honest...we've all seen it. You pay your money to get the latest DLC for your new game, excitedly click the download now button, and BAM! Download finished. At first you're excited because the download is already done and you can start playing the new content. But then you think hmm.... that was fast considering I just spent $10 on this. So you get curious and look at what you just downloaded. 126kb of shiny new content. That's when you realize what you just paid for was already on the disk! What a rip off!
Well, a developer is finally stepping forward and talking about this problem. In a recent interview with SPOnG, Rebellion's David Brikley said he agrees with gamers. (more after the break)
Well, a developer is finally stepping forward and talking about this problem. In a recent interview with SPOnG, Rebellion's David Brikley said he agrees with gamers. (more after the break)
"...I do think players are entirely right – if the content is on the disc already there's absolutely no justification for studios to offer DLC which is essentially an unlock key or something."
I'm hoping this trend is starting to go away. It seems like more and more developers are leaning toward Day one DLC where the player, if he bought the game new, can download the content for free with a code in the game box. This both encourages people to buy the game new, and let's the studio continue to add significant content and software patching during the debugging and manufacturing stages.
I suppose this article once again brings up the question of how much does your $60 dollars buy you? In the end, video games are still big business and business isn't always totally ethical.
I'm hoping this trend is starting to go away. It seems like more and more developers are leaning toward Day one DLC where the player, if he bought the game new, can download the content for free with a code in the game box. This both encourages people to buy the game new, and let's the studio continue to add significant content and software patching during the debugging and manufacturing stages.
I suppose this article once again brings up the question of how much does your $60 dollars buy you? In the end, video games are still big business and business isn't always totally ethical.